Re: German Umlauts XBMC
Hans <[email protected]>
| Newsgroups | gmane.comp.sysutils.lcdproc |
|---|---|
| Message-ID | <[email protected]> |
Hi, thx very much for the tips Yura. I tried to use the patch given in the ticket, but it didn´t work. I think the diffs are to different now. After that I looked in the xbmc/linux/XLCDproc.cpp and found that line. But after removing, recompining and reinstallation. Nothing changed. Is there another line I have to remove? Maybe I can edit the function itself. But I couldn´t find it. Is there a chance to handle in LCDProc? Maybe with a charmap or something like that? Greetz Hans Am 26.04.2011 14:28, schrieb Yura Scheglyuk: > Hi! > > On 26.04.2011 18:58, Hans wrote: > >> thank you for your quick answer. I use LCDProc (Silverstone case, I >> think it is a Soundgraph) in kombination with XBMC. I already tried to >> use another Character encoding in the Programm settings, but it made no >> difference. > > XBMC has a lot of bugs. This bug opened 7 months ago > http://trac.xbmc.org/ticket/10324. In two words, XBMC contains > StringToLCDCharSet() function that remapping chars according hd77480 > charmap. This charmap remains from XBOX times and XBMC developers don't > willing to fix this bug. So you can fix charmap in xbmc.bin file by > hands or recompile XBMC by removing StringToLCDCharSet() call in > xbmc/linux/XLCDproc.cpp > > Also you can look at another XBMC bug http://trac.xbmc.org/ticket/8981 >