Re: German Umlauts XBMC

Hans <[email protected]>
Newsgroups gmane.comp.sysutils.lcdproc
Message-ID <[email protected]>
Hi,

thx very much for the tips Yura.

I tried to use the patch given in the ticket, but it didn´t work. I 
think the diffs are to different now. After that I looked in the 
xbmc/linux/XLCDproc.cpp and found that line. But after removing, 
recompining and reinstallation. Nothing changed. Is there another line I 
have to remove? Maybe I can edit the function itself. But I couldn´t 
find it. Is there a chance to handle in LCDProc? Maybe with a charmap or 
something like that?

Greetz
Hans

Am 26.04.2011 14:28, schrieb Yura Scheglyuk:
> Hi!
>
> On 26.04.2011 18:58, Hans wrote:
>
>> thank you for your quick answer. I use LCDProc (Silverstone case, I
>> think it is a Soundgraph) in kombination with XBMC. I already tried to
>> use another Character encoding in the Programm settings, but it made no
>> difference.
>
> XBMC has a lot of bugs. This bug opened 7 months ago
> http://trac.xbmc.org/ticket/10324. In two words, XBMC contains
> StringToLCDCharSet() function that remapping chars according hd77480
> charmap. This charmap remains from XBOX times and XBMC developers don't
> willing to fix this bug. So you can fix charmap in xbmc.bin file by
> hands or recompile XBMC by removing StringToLCDCharSet() call in
> xbmc/linux/XLCDproc.cpp
>
> Also you can look at another XBMC bug http://trac.xbmc.org/ticket/8981
>
lmpx.com only provides a reader for public news (NNTP) servers. It is not affiliated with the servers or forums shown here and is not responsible for the content of articles, which is written by their respective authors.