Re: dllobject/libobject
Bram Moolenaar <[email protected]>
| Newsgroups | gmane.comp.tools.aap.devel |
|---|---|
| Message-ID | <[email protected]> |
Adriaan de Groot wrote: > On Wednesday 24 September 2003 10:00, Lars Ivar Igesund wrote: > > > Lars, please check if this works well with your "d" module. With a bit > > > of luck Adriaan manages to implement ":import" and then it should all > > > work. > > > > Well, now my dll builds faultlessly (although I'm not sure that it > > _works_ but that is my problem), so it seems that your changes > > was successful. I have attached the modified dmodule recipe. > > It looks a heck of a lot like a module to me, already. I added mention > of "the D module" to the documentation in yesterday's patches. There's > a few things that might need to be checked, like using _recipe scope > in actions. You could apply my module patch from yesterday, copy > dmodule.aap into the executable dir (where system default.aap lives), > and use > > :import dmodule > > in your recipes. I'm going to integrate these things today. I'm wondering what name we shall use after ":import". Just "d" is very short. "dmodule" is a bit long and "module" doesn't add useful info. Generally an ":import" command is used to add support for something. Is this always a language? Then we can use "d". Otherwise we could use "d_lang". -- How To Keep A Healthy Level Of Insanity: 2. Page yourself over the intercom. Don't disguise your voice. /// Bram Moolenaar -- [email protected] -- http://www.Moolenaar.net \\\ /// Creator of Vim - Vi IMproved -- http://www.Vim.org \\\ \\\ Project leader for A-A-P -- http://www.A-A-P.org /// \\\ Help AIDS victims, buy here: http://ICCF-Holland.org/click1.html /// ------------------------------------------------------- This sf.net email is sponsored by:ThinkGeek Welcome to geek heaven. http://thinkgeek.com/sf