Re: Let's get a new release out in the next week

Nick Morrott <[email protected]> Wed, 22 Feb 2023 22:13:49 +0000
Newsgroups gmane.comp.tv.xmltv.devel
Message-ID <CAOQWjw00Ro+R_O7kEWNb4iCK1DPoEHwBVaVPjAM+cZSpH=zMpQ@mail.gmail.com>
On Wed, 22 Feb 2023 at 19:56, Geoff Westcott via xmltv-devel
<[email protected]> wrote:
>
> On Wed, 22 Feb 2023 18:13:41 +0000, Geoff Westcott via xmltv-devel wrote:
>
> > On Wed, 22 Feb 2023 17:51:27 +0000, Gary Buhrmaster wrote:
> >
> > > On Wed, Feb 22, 2023 at 4:10 PM Geoff Westcott via xmltv-devel
> > > <[email protected]> wrote:
> > >
> > > > I can try building it on GitHub (are these instructions still valid: http://wiki.xmltv.org/index.php/XMLTVWindowsBuild )
> > > > or if you make a 32-bit build I can run it (on Win7-32), and see what happens.
> > >
> > > I *think* one can (mostly) duplicate the existing windows
> > > build section (call it windows-build-32bit?) and add
> > > the following steps at the beginning:
> > >
> > >       - name: uninstall existing strawberry perl
> > >         run: choco uninstall strawberryperl
> > >
> > >       - name: install 32-bit strawberry perl
> > >         run: choco install strawberryperl --x86
> > >
> > > and likely change the artifact name to something
> > > like xmltv32.exe?
> > >
> > > Maybe.  This is basically untested, and I have no
> > > way to know if the result is properly 32-bit.
> >
> > Thanks Gary - I'll give it a go.
> >
> > Geoff
>
>
> Well that might just have worked! I built "xmltv32.exe" and it signs itself as a 32-bit program.  :-)
>
> It unpacks ok and a quick run on Win7Pro-32 ran ok. I'll give it a full test in the morning, and report back.

Excellent work! Look forward to hearing more tomorrow.

I'll crack on with getting the other bits ready for 1.2.1.

Cheers,
Nick