Booleans "fast mode" - Implementation
Ahmed Hesham via Bf-committers <[email protected]> Wed, 24 Nov 2021 23:22:04 +0000
| Newsgroups | gmane.comp.video.blender.devel |
|---|---|
| Message-ID | <VI1P194MB0623D8DFB285151E94458F49D0619@VI1P194MB0623.EURP194.PROD.OUTLOOK.COM> |
Hello, I am going through the code that does the Booleans mesh intersection. I understand that the new “exact mode” is using the method outlined in the paper “Mesh Arrangements for Solid Geometry”, by Zhou, Grinspun, Zorin, Jacobson – Siggraph 2016, as documented here: https://developer.blender.org/T67744 However, I was wondering about the older “fast mode”. Is the implementation used outlined by any further research papers or documentation, or should I just step through the code? Appreciate any pointers. Thanks, Ahmed _______________________________________________ Bf-committers mailing list [email protected] List details, subscription details or unsubscribe: https://lists.blender.org/mailman/listinfo/bf-committers