Re: Proposal for clarified VFX Reference Platform Support

Bastien Montagne via Bf-committers <[email protected]> Mon, 17 Jan 2022 13:11:14 +0100
Newsgroups gmane.comp.video.blender.devel
Message-ID <[email protected]>
Hi Sergey and all, and thanks for this proposition.

This proposal makes complete sense to me. I do not see any benefit for 
Blender to stick to a strict compatibility with VFX platform, but indeed 
ensuring a file-level compatibility seems a good minimum guaranty.

I have one question though, should we still guarantee that we keep 
Blender working with the VFX platform versions of the libraries, or not? 
E.g. do we keep Blender working with python 3.9, even if we switch our 
own builds to 3.11? Think the answer to this question should also be 
clearly stated.

And if we do keep this compatibility level, how do we ensure it? Add new 
buildbot instances with VFX-versioned dependencies? Just 'do our best' 
and fix issues when reported?

Cheers,
Bastien

_______________________________________________
Bf-committers mailing list
[email protected]
List details, subscription details or unsubscribe:
https://lists.blender.org/mailman/listinfo/bf-committers