Blender's math

Ivano Da Milano via Bf-committers <[email protected]> Sat, 22 Jan 2022 16:15:31 +0100
Newsgroups gmane.comp.video.blender.devel
Message-ID <CAPWV0kyzcrnyFa4oqakoWDPLWbCi5X0+MNs-7bd=ORc0KALFXQ@mail.gmail.com>
Hello everyone.
Quick question, if you can help: what's the math behind Blender? I'm told
analytic geometry and linear algebra, am I missing something or is it just
like that? I mean the whole Blender, so 2/3D graphics, audio and video,
nodes, animations, etc

Note I'm looking for coarse definitions, like "calculus", or "analisys", or
...

Thanks for any help.
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