Re: Handling of user data.
Ryan Inch via Bf-committers <[email protected]> Tue, 10 May 2022 07:17:36 -0400
| Newsgroups | gmane.comp.video.blender.devel |
|---|---|
| Message-ID | <[email protected]> |
Hi Ray, I agree that this is a serious issue and would like to see this resolved. The good news is that it's actively being discussed[1][2][3] and there is, what seems to me, a good proposal[4] by Mike Drake (LichenDigital) that has had no major objections and seems to show an understanding of both sides of this, complex, contentious, issue. If this proposal does not have one already, I propose that it be given an official branch to allow development and testing, at least to some basic degree of functionality (some parts of the proposal would require significant development time and so are impractical to include), so that it can be practically determined if it would meet the needs of peoples' diverse workflows. From what I've seen Mike Drake (LichenDigital) seems to be working hard with the community on this issue, and I think would be open to implementing his proposal as a branch, if asked. Ryan Inch (Imaginer) [1] https://devtalk.blender.org/t/blender-deleted-my-un-assigned-materials-how-is-that-a-feature-fake-user/22715 [2] https://devtalk.blender.org/t/proposal-explicit-management-of-data-blocks-and-possible-deprecation-of-fake-user/22852 [3] https://developer.blender.org/T61209 [4] https://developer.blender.org/T61209#1304227 On 2022-05-10 06:00 AM, [email protected] wrote: > Message: 2 > Date: Mon, 9 May 2022 13:12:09 -0600 > From: Ray Molenkamp<[email protected]> > To: bf-blender developers<[email protected]> > Subject: [Bf-committers] Handling of user data. > Message-ID:<[email protected]> > Content-Type: text/plain; charset=UTF-8 > > All, > > It's been years [1] (2018) since I last was rather > vocal on this subject, but how is this [2] still > happening? "Yes, blender deleted your data (and silently > at that), that means it's working correctly!" cannot > possibly be the best we can do, is it? > > While I'm excited with all the directions blender > development is currently going, it's utterly depressing that > users are still losing data on a daily basis because > we can't quite get the basics right like "do not delete the > users data without their consent". > > These are*NOT* isolated incidents [3]. Losing your > data and learning about "the fake user" shouldn't be > a right of passage to become "a real blender user". > Users shouldn't be silently*losing* data in an operation > ironically called*saving*. That's crazy, no other > application behaves like this! > > Yes, I know this is how we have always done it. No, > this is not OK, never was. > > Ton: Please make protecting the user’s data a > priority, as it doesn’t seem this will happen otherwise. > > --Ray > > > [1]https://devtalk.blender.org/t/oh-no/505/2 > [2]https://developer.blender.org/T97968 > [3]https://devtalk.blender.org/t/more/22715 _______________________________________________ Bf-committers mailing list [email protected] List details, subscription details or unsubscribe: https://lists.blender.org/mailman/listinfo/bf-committers