Re: Kapanma Sorunu
Thomas Dinges via Bf-committers <[email protected]> Fri, 1 Jul 2022 21:43:12 +0200
| Newsgroups | gmane.comp.video.blender.devel |
|---|---|
| Message-ID | <[email protected]> |
Please, let's not have a language meta discussion on this mailing list, this is absolutely off-topic. Am 01.07.2022 um 20:28 schrieb Hadrien Brissaud via Bf-committers: > Politiquement l'idée me plaît, toutefois la solution de l'anglais comme > langue véhiculaire a cela comme avantage qu'elle ne demande pas de > traducteur. Le biais envers l'anglais ceci dit, est bien réel. > > Cheers, > > On Fri, 1 Jul 2022 at 21:02, Zack Brown via Bf-committers < > [email protected]> wrote: > >> No, I really think no one would have any problem at all if we all replied >> to emails in our own language. It seems perfectly natural. >> >> Also, I think you're making a logical error. You say that *since* blender >> is developed in English, *therefore* it makes sense to use English as the >> language. Well, I would counter that *since* everyone is required to speak >> english, *therefore* blender itself tends to be overly english-centric. >> >> If blender development were encouraged in everyone's native language, it >> would certainly have an effect on blender, and perhaps make English a >> little bit less of an automatic default. >> >> Be well, >> Zack >> >> On Fri, Jul 1, 2022 at 5:39 PM Raimund Klink <[email protected]> >> wrote: >> >>> Hallo Zack, >>> >>> Stell dir vor, was das für ein riesen Chaos wäre, wenn jeder in seiner >>> eigenen Muttersprache auf Emails antworten würde. >>> Ein kleines Beispiel. Nehmen wir an, 100 Leute sind in diesem Mail >>> Verteiler. Da die Entwicklung von Blender hauptsächlich in Englisch >>> betrieben wird, kann wahrscheinlich auch jeder in diesem Mail Verteiler >>> Englisch. Das heißt im Umkehrschluss, dass 100 Leute die Mail nicht auf >>> Anhieb lesen können und erst mal ihren Übersetzer anwerfen müssen. >>> >>> Anders herum ist es doch viel einfacher, wenn nur die Person, die die >> Mail >>> an diesen Verteiler schreibt, ihren Übersetzer benutzt. >>> Dann können nämlich 100 Leute auf Anhieb die Mail auch lesen. >>> >>> Davon abgesehen, dass Übersetzer noch lange nicht perfekt funktionieren. >>> >>> Mit freundlichen Grüßen >>> Raimund Klink >>> >>> Zack Brown via Bf-committers <[email protected]> schrieb am Fr., >>> 1. Juli 2022, 17:16: >>> >>>> Hi everyone, >>>> >>>> I'm curious about the recommendation to use English. Is it really >>>> necessary? It seems to put a big burden on people who might want to >>>> participate in blender development, without providing much benefit. >>>> >>>> Just as the person posting the email could use an online translation >>>> service, the people reading it could do the same. In any modern browser, >>>> the option to translate, even automatically, is pretty straightforward. >>>> >>>> Why not encourage everyone to participate in their own native tongue? >> This >>>> places the lowest barrier to entry on everyone, without creating an >>>> extreme >>>> favoritism towards native English speakers, while placing only a >> slightly >>>> higher burden on people who have already demonstrated a commitment to >> the >>>> project. >>>> >>>> Be well, >>>> Zack >>>> >>>> >>>> On Fri, Jul 1, 2022 at 3:32 PM Thomas Dinges via Bf-committers < >>>> [email protected]> wrote: >>>> >>>>> Hi, >>>>> >>>>> please report issues with Blender to our bug tracking system. [1] You >>>>> can do that from within Blender by going to "Help -> Report a Bug". >>>>> >>>>> It will also be helpful to report issues in English. Try an online >>>>> translator or ask someone to help you with that. >>>>> >>>>> Your hardware is definitely supported but it's difficult to say more >>>>> without further information. >>>>> >>>>> Best regards, >>>>> >>>>> Thomas >>>>> >>>>> [1] https://developer.blender.org/ >>>>> >>>>> Am 01.07.2022 um 14:59 schrieb Melike Akyol via Bf-committers: >>>>>> Merhaba ; >>>>>> >>>>>> Yaklaşık 2 aydır blender kullanıyorum. >>>>>> >>>>>> Render alırken ve projenin ilerleyişinde sürekli olarak otomatik >>>> kapanma >>>>>> sorunu yaşıyorum. >>>>>> >>>>>> Bilgisayar donanımlarımın yeterli olup olmadığından nasıl emin >>>>> olabilirim. >>>>>> Şu an proje boyutu 1.5 gb >>>>>> >>>>>> Eevee render motorunda düşük çözünürlükte render alamıyorum. >>>>>> >>>>>> Bilgisayarımın gerekli yeterliliğe sahip olup olmadığını incelemeniz >>>>> adına >>>>>> gerekli bilgileri paylaşıyorum. >>>>>> >>>>>> BIOS : CP171 >>>>>> İŞLEMCİ : İntel (R) Core (TM) i5-10300H CPU >>>>>> RAM : 8 GB >>>>>> GRAFİK KARTI : NVIDIA GeForce GTX 1650 >>>>>> >>>>>> Sevgilerimle.. >>>>>> >>>>>> İyi çalışmalar.. >>>>>> _______________________________________________ >>>>>> Bf-committers mailing list >>>>>> [email protected] >>>>>> List details, subscription details or unsubscribe: >>>>>> https://lists.blender.org/mailman/listinfo/bf-committers >>>>> -- >>>>> Thomas Dinges - [email protected] - www.blender.org >>>>> Developer Community Coordinator at Blender >>>>> Buikslotermeerplein 161 - 1025 ET Amsterdam - The Netherlands >>>>> >>>>> _______________________________________________ >>>>> Bf-committers mailing list >>>>> [email protected] >>>>> List details, subscription details or unsubscribe: >>>>> https://lists.blender.org/mailman/listinfo/bf-committers >>>>> >>>> >>>> -- >>>> Zack Brown >>>> _______________________________________________ >>>> Bf-committers mailing list >>>> [email protected] >>>> List details, subscription details or unsubscribe: >>>> https://lists.blender.org/mailman/listinfo/bf-committers >>>> >> -- >> Zack Brown >> _______________________________________________ >> Bf-committers mailing list >> [email protected] >> List details, subscription details or unsubscribe: >> https://lists.blender.org/mailman/listinfo/bf-committers >> > _______________________________________________ > Bf-committers mailing list > [email protected] > List details, subscription details or unsubscribe: > https://lists.blender.org/mailman/listinfo/bf-committers -- Thomas Dinges - [email protected] - www.blender.org Developer Community Coordinator at Blender Buikslotermeerplein 161 - 1025 ET Amsterdam - The Netherlands _______________________________________________ Bf-committers mailing list [email protected] List details, subscription details or unsubscribe: https://lists.blender.org/mailman/listinfo/bf-committers