Texture Based Modelling

Sarvesh Navelkar <sarveshn-/[email protected]>
Newsgroups gmane.comp.video.blender.user
Message-ID <[email protected]>

Hi,

Is it possible to model/transform an object( a cube
for example)
into another model based on the texture applied to it

( My question is not about Texture Alpha/transparency
mapping.....but actually changing the original mesh
and vertices based on the texture)

Regards,
Sarvesh


		
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