Building Blender with Visual Studio 2005

"Amy Moo" <amy_aimei-/[email protected]>
Newsgroups gmane.comp.video.blender.user
Message-ID <[email protected]>
I have read many posts regarding the problem of building Blender with
the Free version of Visual Studio 2005, the Visual Studio 2005
Express. Therefore, I decided to take the challenge. The following
notes outline how I did that. BTW, after long compilation with a long
list of error. The Blender EXE is created. It is working too. FYI,
I've tried to build it with the .sln files, it didn't work.

This notes describe the how to build Blender with Visual Studio 2005
with Scons.

- Get the source from CVS.
- Get Visual C++ 2005 Express
- Get Microsoft Platform SDK
- Get DirectX 9.0 SDK (I have to use the SDK dated December 2004, it
is the last version that supports Windows 2000. I'm still using
Windows 2000.)
- Get QuickTime SDK (I am using the QuickTime 7 SDK.)
- Get Python 2.4
- Get Scons 0.96
- Modify blender\intern\string\intern\STR_String.cpp; insert a line
after line 42: #include <stdlib.h>; add #include <ctype.h>.
- Modify SConstruct; at line 392, remove ", 'libc'"; the line should
be 'libcmt'] after modification.
- Modify SConstruct; at line 403, remove "#" prefixed to
"'/NODEFAULTLIB:"libc.lib"',".
- Run scons

Notes: libc.lib does not come with Visual C++ 2005 Express, which is
not required for Visual C++ 2005 Express.





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