Building Blender with Visual Studio 2005
"Amy Moo" <amy_aimei-/[email protected]>
| Newsgroups | gmane.comp.video.blender.user |
|---|---|
| Message-ID | <[email protected]> |
I have read many posts regarding the problem of building Blender with the Free version of Visual Studio 2005, the Visual Studio 2005 Express. Therefore, I decided to take the challenge. The following notes outline how I did that. BTW, after long compilation with a long list of error. The Blender EXE is created. It is working too. FYI, I've tried to build it with the .sln files, it didn't work. This notes describe the how to build Blender with Visual Studio 2005 with Scons. - Get the source from CVS. - Get Visual C++ 2005 Express - Get Microsoft Platform SDK - Get DirectX 9.0 SDK (I have to use the SDK dated December 2004, it is the last version that supports Windows 2000. I'm still using Windows 2000.) - Get QuickTime SDK (I am using the QuickTime 7 SDK.) - Get Python 2.4 - Get Scons 0.96 - Modify blender\intern\string\intern\STR_String.cpp; insert a line after line 42: #include <stdlib.h>; add #include <ctype.h>. - Modify SConstruct; at line 392, remove ", 'libc'"; the line should be 'libcmt'] after modification. - Modify SConstruct; at line 403, remove "#" prefixed to "'/NODEFAULTLIB:"libc.lib"',". - Run scons Notes: libc.lib does not come with Visual C++ 2005 Express, which is not required for Visual C++ 2005 Express. ------------------------ Yahoo! Groups Sponsor --------------------~--> Get fast access to your favorite Yahoo! Groups. Make Yahoo! your home page http://us.click.yahoo.com/dpRU5A/wUILAA/yQLSAA/_iFolB/TM --------------------------------------------------------------------~->