Re: MakeHuman obj file
"Robert" <[email protected]>
| Newsgroups | gmane.comp.video.blender.user |
|---|---|
| Message-ID | <[email protected]> |
1. Download this script from this site. You will need to rightclick on the link that I will put in at the end of this message, and choose Save TargetAs.(IF you are using window and Internet Explorer) 2. When the Save dialog box pops up navigate to the folder/directory that you saved blender into. Go to the .blender sub folder. go to the scripts subfolder and save the obj_import.py file. 3. Open blender. Place your mouse pointer in the 3d window. 4. SPLIT the 3D window.-SLOWLY move the mouse pointer down toward the button window until it is right on the border between the 3-D window and the button window and it turns into a double headed arrow. NOTE you must move FROM the 3D winodw TOWARD the button window BUT NOT INTO the button window. Just stop at the border between the two. Window spliting in blender gives you the choice of splitting the window that your mouse pointer moves FROM as it appoaches a border between two windows. If you over shoot and try to move the pointer back to the border, it will give you the choice of spliting the wrong window. 5. Select split window from the pop up menu. The 3D window will be split vertically. 6. Left click on the double headed vertical arrow next to the button that looks like a grid in either of those two window's header. 7. In the menu that pops up choose Scripts Window. 8. In the new "Scripts Window" you will have one menu choice in the header named "Scripts". Left click on it and in the menu that pops up left click on "Update Menu". 8. The menu will disappear. Left click on "Scripts" in the Scripts Window header again. This time go to the "Import" sub-menu. A new widow will pop out giving you the choice of several import formats. Choose the one that says "OBJ". 9. The scrips menu will change to the import scripts interface. left click the "Seach" Button. The import script's interface will change into a standard blender file selection window. 10. Navigate to your MakeHuman installation directory/folder and then to the "exported" sub-directory/folder. If you have tried pushing the "save as obj" button in make human several times you will have a LOT of files in that directory that have names like "outfile1,outfile2,outfile3" I would left click the one with the highest number. These are all the .obj files that you have tried to export and the one with the highest number is the most recent. 11. Click the load button in that file selection window. The OBJ import script will appears again. Then left click the "Load" button in that winodow and your MakeHuman will appear at the location of the 3D cursor in the 3D window that you have open. Here is the link. http://members.iinet.net.au/~cpbarton/ideasman/obj_import.py I purposely made this a "click this and click that" post becasue I do not know your level of experiance with blender or windows and I find that many of the tutorials online just ASSume the reader might have knowledge that the author does. Edit --- In [email protected], "mitnalice" <mitnalice@y...> wrote: > > hello, all > can anyone tell me how (or if it's even possible) to import obj files > from MakeHuman?... and for that matter is it possible to reopen those > files in mh?... > i won't lie, i'm basically illiterate, so i may be missing something > right under my nose, but i'd really appreciate any help you can > offer ... hate to think i sat here downloading these programs just to > have to resign myself to pen and ink > thanks > c > [Non-text portions of this message have been removed] ------------------------ Yahoo! Groups Sponsor --------------------~--> AIDS in India: A "lurking bomb." Click and help stop AIDS now. http://us.click.yahoo.com/9QUssC/lzNLAA/TtwFAA/_iFolB/TM --------------------------------------------------------------------~->