Re: Tracking in the game engine
"aug_andrey" <aug_andrey-/[email protected]>
| Newsgroups | gmane.comp.video.blender.user |
|---|---|
| Message-ID | <[email protected]> |
--- In [email protected], "alphendeveer" <rutger.vanalphendeveer@...> wrote: > > G'day. > > I am trying to achieve the following in a blender game. > > I have a little tank with a cannon mounted on a turret on top. I > want the cannon to aim at an independent object regardless of what > the tank does. > Hi, i just join this group and a newbe in this 3d desigh blender software. I been plaing with it for a little and know that to rotale an object ypu need to edit rotation value of an object . For example on keyboard key rigt event rotation value .10 - Rotation to the right. keyboard key left event rotation value is negative -.10 - Rotation to the left. It is working if you put name of your cannon object in camera {edit object}---->{track object} Command. This is easy way to do this . Tell me if it's working . Andrey K. ------------------------ Yahoo! Groups Sponsor --------------------~--> Great things are happening at Yahoo! Groups. See the new email design. http://us.click.yahoo.com/SktRrD/hOaOAA/yQLSAA/_iFolB/TM --------------------------------------------------------------------~->