Re: Re: How to show light ray effect - Project Dogwaffle
Juan Franco <jumafra77-/[email protected]>
| Newsgroups | gmane.comp.video.blender.user |
|---|---|
| Message-ID | <[email protected]> |
There's an open source 2D animation program called Synfig, from voria studios. I tryed to check the website but seems to be down at the moment. :S... I believe it's vectorial animation sort of like flash... Hope it can be of some use for you... if website get back online ----- Original Message ---- From: Yogesh Jadhav <[email protected]> To: [email protected] Sent: Wednesday, October 18, 2006 10:02:21 AM Subject: Re: [Blender] Re: How to show light ray effect - Project Dogwaffle thanx staigermanus for all the info provided ! It is really useful . Animie studio looks cool . But I have to use only Open Source ( & free if possible ) softwares for that purpose . I shall be oblidged if i get some open source tools ( any body with synfig tutorials ?). thanx once again . On 10/18/06, staigermanus <dogwaffle@thebest3d .com> wrote: > > If you're looking for a simple and cost-effective traditional 2D > animation system, perhaps even the freeware version, check Project > Dogwaffle (assuming you're on Windows). Actually even on Mac, with > Parallels (assuming a MacIntel and a Windows install CD). I just ran > it on a MacBook Pro and it screams. > > Anyway, drawing frame-by-frame, or with animations loaded in a brush > to paint over another animation or video clip or even to do filters > across a frame sequence, with keyframes to change the parameters.. . PD > can do that. There are several versions, some freeware 1.2 version, a > $39 PD Artist (PD Particles doesn't have animation), a $59 PD 2.1, > then $97 PD Pro 3.5 and the latest $119 PD Pro 4. The usual upgrade > paths and promos for the justreleased v4 too. Look for it at > www.thebest3d. com > > Sample artwork: www.thebest3d. com/dogwaffle/ art > > Not sure however if you're looking for something like this where you > draw frame by frame, - did you instead mean to have 'objects' in the > scene that you reposition over time and change shapes etc? That would > be great with MoHo, now called Anime Studio (from Lost Marble, > published by e-Frontier). > > --- In Blender@yahoogroups .com <Blender%40yahoogro ups.com>, "Yogesh > Jadhav" <yjadhav@... > wrote: > > > > Hi all, > > Actually i want to create some very basic n simple > > animations which can shown to school teachers to show how effective > > eduactional content ( i.e animation) can be created using open > source tool.( > > If any body knows a simpler and mature 2D animation tool , plz tell > me ). > > but problem is that i myself is not that familliar with blender. > > > > I am trying to create simple animation in blender showing light rays > > diffraction when passing thru a prism. ( or effects light after passing > > lenses ). For showing light i thought i will extrude/ scale a plane > in horz > > dirction , but it was not working. > > Can anybody give some suggestion/solution ? I want that moving light > beam > > /ray effect. > > > > Thanx in advance > > > > -- > > There is no point in knocking the "closed Windows" when the door is > "Open". > > Open your eyes, use open source software. > > > > PLEASE VISIT & REGISTER @ "www.ossrc.org. in" > > > > Regards, > > Yogesh > > > > > > [Non-text portions of this message have been removed] > > > > > -- There is no point in knocking the "closed Windows" when the door is "Open". Open your eyes, use open source software. PLEASE VISIT & REGISTER @ "www.ossrc.org. in" Regards, Yogesh [Non-text portions of this message have been removed] <!-- #ygrp-mlmsg {font-size:13px;font-family:arial,helvetica,clean,sans-serif;} #ygrp-mlmsg table {font-size:inherit;font:100%;} #ygrp-mlmsg select, input, textarea {font:99% arial,helvetica,clean,sans-serif;} #ygrp-mlmsg pre, code {font:115% monospace;} #ygrp-mlmsg * {line-height:1.22em;} #ygrp-text{ font-family:Georgia; } #ygrp-text p{ margin:0 0 1em 0; } #ygrp-tpmsgs{ font-family:Arial; clear:both; } #ygrp-vitnav{ padding-top:10px; font-family:Verdana; font-size:77%; margin:0; } #ygrp-vitnav a{ padding:0 1px; } #ygrp-actbar{ clear:both; margin:25px 0; white-space:nowrap; color:#666; text-align:right; } #ygrp-actbar .left{ float:left; white-space:nowrap; } .bld{font-weight:bold;} #ygrp-grft{ font-family:Verdana; font-size:77%; padding:15px 0; } #ygrp-ft{ font-family:verdana; font-size:77%; border-top:1px solid #666; padding:5px 0; } #ygrp-mlmsg #logo{ padding-bottom:10px; } #ygrp-vital{ background-color:#e0ecee; margin-bottom:20px; padding:2px 0 8px 8px; } #ygrp-vital #vithd{ font-size:77%; font-family:Verdana; font-weight:bold; color:#333; text-transform:uppercase; } #ygrp-vital ul{ padding:0; margin:2px 0; } #ygrp-vital ul li{ list-style-type:none; clear:both; border:1px solid #e0ecee; } #ygrp-vital ul li .ct{ font-weight:bold; color:#ff7900; float:right; width:2em; text-align:right; padding-right:.5em; } #ygrp-vital ul li .cat{ font-weight:bold; } #ygrp-vital a { text-decoration:none; } #ygrp-vital a:hover{ text-decoration:underline; } #ygrp-sponsor #hd{ color:#999; font-size:77%; } #ygrp-sponsor #ov{ padding:6px 13px; background-color:#e0ecee; margin-bottom:20px; } #ygrp-sponsor #ov ul{ padding:0 0 0 8px; margin:0; } #ygrp-sponsor #ov li{ list-style-type:square; padding:6px 0; font-size:77%; } #ygrp-sponsor #ov li a{ text-decoration:none; font-size:130%; } #ygrp-sponsor #nc { background-color:#eee; margin-bottom:20px; padding:0 8px; } #ygrp-sponsor .ad{ padding:8px 0; } #ygrp-sponsor .ad #hd1{ font-family:Arial; font-weight:bold; color:#628c2a; font-size:100%; line-height:122%; } #ygrp-sponsor .ad a{ text-decoration:none; } #ygrp-sponsor .ad a:hover{ text-decoration:underline; } #ygrp-sponsor .ad p{ margin:0; } o {font-size:0;} .MsoNormal { margin:0 0 0 0; } #ygrp-text tt{ font-size:120%; } blockquote{margin:0 0 0 4px;} .replbq {margin:4;} --> [Non-text portions of this message have been removed]