extrusion of a plane
| Newsgroups | gmane.comp.video.blender.user |
|---|---|
| Message-ID | <[email protected]> |
" I am trying to animate scaling/extrusion of a plane"
You want to RECORD the scaling and extursion of a plane? Or do you
want to scale and extrud that plane so that is it larger and has more
faces and edges?
"but in animation it scales in both direction "
Since you are animating a light ray being diffracted by a prism, using a
cube be your best bet for the light beam,since its just a simple
demonstration. Select the vertices of 1 face of the cube, then space
bar/edit/vertices/hook/add empty.Select the hook,insert a key frame at 1,advance frame counter to
10,lets say.Grab the hook,move it to position where light is going to get
diffracted, type I key. The hook also works on individual vertices.
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