Re: New to the group and in trouble.

"ALAN SHENTON" <alan.shenton2-XZoyATsUNX5Wk0Htik3J/[email protected]>
Newsgroups gmane.comp.video.blender.user
Message-ID <001a01c774a7$f26eda20$01f468d5@your8czvojy6x5>
  ----- Original Message ----- 
  From: grimdwa 
  To: [email protected] 
  Sent: Thursday, March 29, 2007 5:54 AM
  Subject: [Blender] New to the group and in trouble.
  You should be thinking first about making your model, and then creating the skeleton to fit inside the mesh. Once you have both mesh and armature you then have to make the armature the parent of the mesh, and then.assign specific parts of the mesh to the relevant bone. If you don't know how to assign vertices then ask again. 
  Hello

  It has been just recently that I begun to work with blender, trying 
  to lear a bit about 3d modeling and animation. 
  I have so far taken help from the tutorial in "from noob to pro" at 
  the blender website, but there are some things that I just cant get 
  right no matter how closely I follow directions. 

  I am at this moment trying to model a simple human, I have build a 
  skeleton from armature and am trying to attach some mesh (simulating 
  the ribcage) to it so that I can beggin modeling the anatomy. After 
  following the instructions on the tutorials I go to "pose" mode, but 
  when I try to "pose" the model, the mesh separates from the 
  armature. 

  can anyone help me, please?

  thankfully

  chuck



   

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