Re: New to the group and in trouble.
"ALAN SHENTON" <alan.shenton2-XZoyATsUNX5Wk0Htik3J/[email protected]>
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----- Original Message ----- From: grimdwa To: [email protected] Sent: Thursday, March 29, 2007 5:54 AM Subject: [Blender] New to the group and in trouble. You should be thinking first about making your model, and then creating the skeleton to fit inside the mesh. Once you have both mesh and armature you then have to make the armature the parent of the mesh, and then.assign specific parts of the mesh to the relevant bone. If you don't know how to assign vertices then ask again. Hello It has been just recently that I begun to work with blender, trying to lear a bit about 3d modeling and animation. I have so far taken help from the tutorial in "from noob to pro" at the blender website, but there are some things that I just cant get right no matter how closely I follow directions. I am at this moment trying to model a simple human, I have build a skeleton from armature and am trying to attach some mesh (simulating the ribcage) to it so that I can beggin modeling the anatomy. After following the instructions on the tutorials I go to "pose" mode, but when I try to "pose" the model, the mesh separates from the armature. can anyone help me, please? thankfully chuck [Non-text portions of this message have been removed]