Re: How to repeat (tile?) image in UV mapping
"yavuz164" <yavuz164-/[email protected]>
| Newsgroups | gmane.comp.video.blender.user |
|---|---|
| Message-ID | <[email protected]> |
--- In [email protected], Fidelis Josaphat Soekahar <fjosaphat@...> wrote: > > Try tweaking the "Size" values under the map input panel on material > buttons. Higher value means more tiles. > That was the first way I tried. Those do work on texture images, but do not have any effect on UV images mapping. Unfortunately, the application I want to export, only able to handle UV mapping.