Flat Face Text

Esben Stien <[email protected]> Wed, 02 Dec 2009 00:30:07 +0100
Newsgroups gmane.comp.video.blender.user
Message-ID <[email protected]>
Trying to play with text in blender, I can't figure out a way to
actually get text without a flat face. 

Is this at all possible?. 

What I do, is create some text, then extrude it and bevel it. This
rounds off the corners, but it doesn't actually make the whole face of
the text round. 

I've also tried to meshify it and using subsurf, but it doesn't quite
get completely round and subsurf itself tend to kill some features of
the font itself. 

Any pointers on how to achieve this?.   

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