Re: Re: Newbie here. My rig gets twisted up when adding IK and a Contraint
Justin Douglas <tzuqris-/[email protected]> Mon, 22 Mar 2010 17:10:52 -0700 (PDT)
| Newsgroups | gmane.comp.video.blender.user |
|---|---|
| Message-ID | <[email protected]> |
No apology needed, the whole idea of the group is to ask questions. Good to have extra resources available. I myself am useless for this particular question though, has been quite a while since I've set up any rig. ________________________________ From: ppapostol <[email protected]> To: [email protected] Sent: Mon, March 22, 2010 7:16:22 PM Subject: [Blender] Re: Newbie here. My rig gets twisted up when adding IK and a Contraint Sorry about that. I saw all the other technical questions and thought this was the appropriate group. I'll lookup blenderartists. org. What is "IT as a constraint" ? --- In Blender@yahoogroups .com, Christian Horne <blendmaster1024@ ...> wrote: > > no offense to the group, but blenderartists. org/forum is a much better > place to ask questions about blender, there are at least 50,000 people > who visit that site at least once a week, many much more often. > > i've seen the rotate wildly thing happen before, it happens when it > has a constraint on it that uses an object that uses IT for a > constraint, so there is a two way connection and a loop. delete one of > the constraints and it should just go back. > [Non-text portions of this message have been removed]