Re: Plugin debugging using gdb.

Kai-Uwe Behrmann <[email protected]>
Newsgroups gmane.comp.video.cinepaint.devel
Message-ID <[email protected]>
Am 07.04.07, 22:56 -0400 schrieb Normand Robert:

> Could someone give me a few clues  as to how one goes about using gdb to 
> step through code in a plugin? There appears to be some kind of signal 
> catcher + dynamic loading issues.

Normand,

See:
http://cinepaint.bigasterisk.com/DebuggngLinuxPlugIns
The lower part contains the gdb way of debugging plug-ins in CinePaint.

Let me know if you encounter problems or have further questions.

regards
Kai-Uwe Behrmann
--
developing for colour management 
www.behrmann.name + www.oyranos.org + www.cinepaint.org


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