Re: MacIntel release

Eric Robinson <[email protected]> Fri, 04 Apr 2008 23:03:34 -0500
Newsgroups gmane.comp.video.cinepaint.devel
Message-ID <C41C6446.865D%[email protected]>
After giving it a go, I found it to be further along (toward a completely
useable, native app) that I realized. Well done.

Below is a link to an album of screen shots with quick annotations/thoughts
about what was working, what wasn't, and what seemed odd.

Please note that these are preliminary, and I have only tested in on one
16-bit tiff thus far.

My hardware: macbook pro, santa rosa, 10.5.2 (and all updates), 2gb ram

The screen captures:

http://picasaweb.google.com/tentatioBlog/44CinepaintIntelNativeTesting

These are preliminary, so if you need me to test something more
specifically, please let me know. I will work with the app more deeply in a
bit.


peace



On 4/4/08 8:09 PM, "Héctor Tranche Cerezo" <[email protected]> wrote:

> I have download and it starts fine but it's a litle buggy. Don't show
> the correct colors on the color toolbox (for example, if you select
> pure white it show you yellow on the box.) and the cursor show the
> text selection tool all the time.
> The mac menu bar don't work at all.
> And the buttons are strange too. (Can I upload a screenshot to show
> you?)
> I'm going to test it more this weekend.
> 
> 
> El 04/04/2008, a las 11:01, Robin Rowe escribió:
> 
>> I packaged Tom Huffman's MacIntel build into a drag-n-drop dmg and
>> released it on SourceForge. I only have PPC Macs currently, so let me
>> know if it works!
>> 
>> This is a GTK+OSX Mac-native Intel-only version. PPC will be released
>> separately. In the interest of conserving SF bandwidth, not planning
>> to
>> make universal binaries.
>> 
>> FYI, there's a Makefile-dmg in CVS I used for converting the
>> MacCinePaint folder into a dmg, but it still has some bugs. Remko
>> Tronçon is helping me figure that out.
>> 
>> Robin
>> -- 
>> Robin Rowe
>> CinePaint Project Leader
>> Beverly Hills, California
>> www.CinePaint.org
>> 
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> 
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