Re: location on sourceforge

Eric Robinson <[email protected]> Sat, 05 Apr 2008 15:53:06 -0500
Newsgroups gmane.comp.video.cinepaint.devel,gmane.comp.video.cinepaint.user
Message-ID <C41D50E2.8665%[email protected]>
The newest dmg was placed in the standard downloads section. So if you go to
cinepaint.org and then ³downloads,² you can grab it from the latest release
(filed under CinePaint-0.22-1).

It also can be run from anywhere, so if you don¹t want to overwrite the app
you currently use, I think you could dump it wherever and run it from there.

As for the last issue, I have no clue ­ can¹t seem to recreate it...




On 4/5/08 2:18 PM, "Rob Lingelbach" <[email protected]> wrote:

> Hi Eric,
> 
> can you let me know where to go on sourceforge to get the .dmg for Mac/Intel
> Cinepaint?
> 
> I have a working version on my MacBook Pro, courtesy of Tom Huffman, and so
> I'm a little wary of grabbing a new dmg when I already have a working
> version..  though perhaps I shouldn't be.
> 
> there's one bug I've noticed that I'll report as soon as I figure out how to
> do so (though I've been building from source for years, I've used SourceForge
> and CVS very little).   What happens (in case you can duplicate this) is that
> after starting Cinepaint, term.app will not allow input -a 'dead' window not
> allowing input (yet allowing mouse focus) if already running;  if not already
> running, and started while Cinepaint is running, will not display a window,
> though the process is shown in process table.
> 
> regards
> Rob
> 
>  
> --
> Rob Lingelbach TIG admin.founder
> [email protected]  http://www.colorist.org/robhome.html
> 
> 
> 
>  
> 
>

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