Re: [CinePaint] Gtk2 testers?

Kai-Uwe Behrmann <[email protected]>
Newsgroups gmane.comp.video.cinepaint.user
Message-ID <[email protected]>
Nathan,

Am 18.12.06, 14:51 -0600 schrieb Nathan Fisher:

> Kai-Uwe,
> 
> I've built it from cvs and it seems good so far. It picked up language
> changes right away, at least German anyway (about the only other
> language I can cope with for testing). Anything else you want me to test
> about it let me know. And yes, a tarball might be helpful. I've got a
> mess in my cvs checkout and have a lot of things to fix before I can get
> the bracketing_to_hdr plug-in to work. I had to disable it for my build.

I found issues with GCC 4 on a SuSE 10.1. Hartmut fixed these and they are 
now in the tarball and in CVS (with the usual delay). Version 0.7.0

> On a totally different note, there's still problems with the rawphoto
> plug-in. The -s option is being passed to dcraw incorrectly and causes
> dcraw to fail. Also when you removed the extra color parameters from the
> code it causes the initial import to be extremely dark, almost black,
> whereas before a properly exposed raw file would import with little
> change needed. It has long been known that 16-bit output from dcraw is
> dark unless extra parameters are passed to it.

Thanks for spotting this. I will include a working dcraw version and 
explain how to exchange against a newer one for user upgrades.

> I wonder how hard it would be to convert a different Gimp raw plug-in
> for our uses? There are a few nicer ones, I may have myself a look, I
> remember a simple one with a nice preview window, just have to go
> looking for it.

UFRaw is a good candidate. I added allready a feature request for it. One 
would have to make it compile as CinePaint plug-in and deliver 16-bit to 
CinePaint.
For the profiles I could take a look at. The plug-in could then be 
maintained by the UFRaw developers and a extra package can be included 
in a distribution. This seems best IMHO as I dont think the UFRaw 
developers will join the CinePaint project soon ;)

> Anyway, Cinepaint-gtk2 is looking good for me so far. Thanks you very
> much for all the hard work.

Thanks for your report.

> Nathan

regards
Kai-Uwe Behrmann
--
development for color management 
www.behrmann.name + www.oyranos.org + www.cinepaint.org


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