Re: [CinePaint] cinepaint vs Gimp

Robin Laing <[email protected]>
Newsgroups gmane.comp.video.cinepaint.user
Organization Defence R&D Canada - Suffield
Message-ID <[email protected]>
Frank Peters wrote:
> On Wed, 10 Jan 2007 10:14:41 -0800
> Mathew Yeates <[email protected]> wrote:
> 
>> Hi all
>> I just installed the latest cinepaint for use with viewing floating 
>> point data. Very nice view of the Kodak Cineon test image. But I'm 
>> curious about something. I noticed that cinepaint appears to be based on 
>> pre 2.0 Gimp. What is missing in cinepaint that can be found in Gimp 
>> 2.2.13?? There are so many developers over there in Gimp land. It  would 
>> be a shame if the improvements to Gimp over the years havent found there 
>> way into cinepaint.
>>
> 
> Well, since the GIMP is still limited to only 8-bit images,
> I would claim that any improvements to the GIMP over the years
> are essentially meaningless -- unless one is interested in
> designing exclusively for the web.
> 
> Digital imagery has taken a giant leap over the past decade,
> and unless software can address higher bit levels and color
> management it becomes nothing more than a moot exercise.
> 
> Being dependent on volunteer developers, Open Source projects
> tend to be less capable than commercial endeavors, but the
> fact that Open Source has produced what it has already,
> namely Cinepaint, LittleCMS, Image/GraphicsMagick, and Netpbm,
> et al, is, in my opinion, nothing short of remarkable.
> 
> Frank Peters
> 
> 
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I follow gimp and I wish the color depth was deeper but for most of what 
I do, it is perfect.  Most of what I work with is limited to 8bit per 
channel anyways.

But Gimp is progressing and it looks like the next major revision will 
be based on GEGL <http://en.wikipedia.org/wiki/GEGL> so it is still 
coming.  I did see a demo posted on-line last year that was using GEGL 
for gimp.


-- 
Robin Laing

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