Re: savage aiglx or xgl support

Manfred PAUL <[email protected]>
Newsgroups gmane.comp.video.dri.user
Message-ID <[email protected]>
Alex Deucher wrote:
> On 11/28/06, Manfred PAUL <[email protected]> wrote:
>> Hi,
>>
>> i would like to know it there is a current development on the savage
>> driver to get aiglx and
>> xgl working. If I compare the current driver with the Windows one, i can
>> see still some differences.
>> Is the spec open or how do you develop the driver? I would like to get
>> this working on my T23.
>> I don't want to buy another Laptop just for this test.
>>
>> Is it possible to make this working?
>>
>> thx manne
>>
>
> What differences are you talking about?  Direct rendering and AIGLX
> should work however AIGLX needs the latest version of the savage DDX
> to fix the locking.  The T23s use the Supersavage chips which
> unfortunately, we know the least about.  3D has still be reported to
> work fine on them however.  If you are trying to run compiz or beryl,
> you're out of luck until one of them adds support for power of two
> textures.  None of the savage hardware supports NPOT textures.
>
> Alex
Thx Alex,

the difference is that i am able to watch movies under windows on a 
second monitor
with hardware acceleration. I use normally xv for this under X, but this 
does not support
the acceleration o a secondary monitor. (We were talking about this some 
time ago)
At least, if I use two monitors, I do not get dri working. It might be 
related to the amount
of memory.

What is going on with the EXA implementation for the translucency? It is 
currently not really usable.

And my least question: What is the plan for the driver in the future? 
Who does the development of the savage driver?

Regards

Manfred

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