Re: Dual-head support

Roland Scheidegger <[email protected]> Tue, 09 Jan 2007 19:23:23 +0100
Newsgroups gmane.comp.video.dri.user
Message-ID <[email protected]>
Daniel Márquez Martínez wrote:
> Ok. I know the GL_MAX_TEXTURE_SIZE is set depending on the card's
> hardware limits.
> But what about the dualhead support? One monitor, one desktop. All with
> DRI enabled.
Did you mean two monitors?

> At the moment it doesn't work at all, or am I wrong ?
> If so, please tell me how to enable it.
This works, but there are hw limits for the size of the area which can
be rendered too. This is 2048x2048 on chips up to rv280, but r300 and up
should support 2560x2560 at least IIRC, possibly more.
(It might be possible maybe for the driver on old chips to hack around
the 2048 limit, I think it would work if the driver would submit the
rendering commands multiple times, and hack up cliprects, color/depth
buffer offsets, and viewport matrix while doing so. However, I think
there would be problems with color tiling (needs to be switched off),
hyperz (the same), depth buffer reads / writes (probably does not work
with surface translation etc.))

Roland

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