Re: Mach64 support for non-power-of-two textures

"Alex Deucher" <[email protected]> Sat, 17 Feb 2007 12:42:36 -0500
Newsgroups gmane.comp.video.dri.user
Message-ID <[email protected]>
On 2/17/07, [email protected] <[email protected]> wrote:
> Hi everybody!
>   Finally got my Rage Mobility P/M (4 MB, AGP 2x) working with drivers from yesterdays GIT.
> DRI (with mach64 module) works like a cahrm (Thanks!), but there are two issues:
>
> Beryl doesn't run and reports missing support for textures with dimensions which are not powers of two.
> Is this a limitation of the driver? Or the hardware? Any chances to get this fixed?
>

Unfortunately, the hardware doesn't support NPOT textures.

> Secondly, the four megs of video-ram are only sufficient for a 960x720x16 resolution, which looks somewhat blurry on my laptop. Native resolution of 1024x768x16 requires 4.5 MB of video ram, including z-buffer. Would it be possible to offload any of the buffers (i.e. back-buffer or z-buffer) to system ram? If necessary, i could dig some more into the drivers code...
>

This is one of those things that could be solved with the new memory
manager.  You could either allocate per drawable back/depth buffers or
potentially but the buffers in AGP memory.  Some just needs to do the
work.

Alex

> Thanks for any insight!
>
> --Stephan
>
>
>
> "Jetzt Handykosten senken mit klarmobil - 14 Ct./Min.! Hier klicken"
> http://www.klarmobil.de/index.html?pid=73025
>
>
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