Re: Mach64 support for non-power-of-two textures

Stephan Diestelhorst <[email protected]> Tue, 18 Sep 2007 17:50:12 +0200
Newsgroups gmane.comp.video.dri.user
Message-ID <[email protected]>
Hi again,

> > Secondly, the four megs of video-ram are only sufficient for a 960x720x16
> > resolution, which looks somewhat blurry on my laptop. Native resolution
> > of 1024x768x16 requires 4.5 MB of video ram, including z-buffer. Would it
> > be possible to offload any of the buffers (i.e. back-buffer or z-buffer)
> > to system ram? If necessary, i could dig some more into the drivers
> > code...
>
> This is one of those things that could be solved with the new memory
> manager.  You could either allocate per drawable back/depth buffers or
> potentially but the buffers in AGP memory.  Some just needs to do the
> work.
>

Has anybody found some time to work on this (opposed to myself)? Just checked 
the git-repo on freedesktop.org, but it seems not much has changed...

Cheers,
  Stephan

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