Will Mesa/DRI ever support OpenGL 3? - Patent issue

Philipp Klaus Krause <[email protected]> Tue, 30 Oct 2007 22:59:49 +0100
Newsgroups gmane.comp.video.dri.user,gmane.comp.video.mesa3d.devel
Message-ID <[email protected]>
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The OpenGL ARB working group just released an update on its plans on
OpenGL 3 (see opengl.org).

They intent to make S3TC texture compression part of OpenGL 3.

S3TC is patented, the patent expires in 2017.

I suppose this would mean that there will be no free OpenGL
implementation before 2017. The free software community would have to
create it's own 3D API to replace OpenGL.

Philipp
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