Re: 3D texture size limitations in mesa/r200?
Roland Scheidegger <[email protected]> Sat, 05 Jan 2008 16:35:44 +0100
| Newsgroups | gmane.comp.video.dri.user |
|---|---|
| Message-ID | <[email protected]> |
R. Aditya Kadambi wrote: > I get these debug messages at start on setting R200_DEBUG=tex. Same > messages for the successful rendering and unsuccessful rendering! > > r200AllocTexObj( 0x802bf2800, 0x802ef0800 ) Hmm that's not much debug output. Guess you'd need a version built for debugging... > Thanks. Looks like the patch is for drivers/dri/radeon/*. I thought > the driver was drivers/dri/r200/*. Am I missing something here? No this patch is for the kernel module. It is against the git drm, but it should apply to the kernel drm as well probably (but obviously the file will be in a different location then). > In the meantime, I will put in the debug flags and report back. Also > I will try out the different sizes mentioned. If the problem is what I think it is, going past a certain texture height * depth is what will trigger the problem. Roland ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2005. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ --