Re: 3D texture size limitations in mesa/r200?
"R. Aditya Kadambi" <[email protected]> Tue, 8 Jan 2008 15:06:31 -0700
| Newsgroups | gmane.comp.video.dri.user |
|---|---|
| Message-ID | <[email protected]> |
On Jan 8, 2008 12:33 PM, Roland Scheidegger <[email protected]> wrote: > Roland Scheidegger wrote: > > R. Aditya Kadambi wrote: > >> Alternatively, you could try out the attached quick patch against > radeon > >> drm, which is completely untested. I guess the problem could be > >> fixed in > >> userspace instead by breaking up a single texture upload into > several > >> smaller ones (ugly). > >> > >> Roland > >> > >> > >> Hi Roland; > >> > >> I just applied the patch. > >> > >> Well, even the smaller volumes (like 64x64x64 that used to work) don't > >> work with this patch. Sorry. > > Yes, there are obvious bugs in this patch. This one might work better. I > > think though it might be very broken (due to texture tiling) if texture > > width * texture bpp is not a multiple of 1024. > Wait no that's broken too. Try the new version here instead... > In fact, texture tiling shouldn't be a problem since the byte offset > will always be a multiple of 1024. > > Roland Hi Roland; It works!! I had texture size set to 512 in r200 driver. Do you mean that with this patch, it'd work even if I had not set it to 512? if so, what would be the new limit? Thanks for all your help. I will send another email regarding viable volume rendering using open source mesa/dri/r200. -Aditya ------------------------------------------------------------------------- Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace -- _______________________________________________ Dri-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/dri-users