64 bit of data per pixel on 965GM?
Philipp Klaus Krause <[email protected]> Sun, 16 Nov 2008 11:30:14 +0100
| Newsgroups | gmane.comp.video.mesa3d.user,gmane.comp.video.dri.user |
|---|---|
| Message-ID | <[email protected]> |
I'd like to try GPGPU on my 965GM. However each computation would output a 64 bit integer value. How can I do this? glxinfo tells me about RGBA8888 visuals only, that could be used as 32 bit integer per pixel. What could I do to get 64 bit? The visuals that have a 64 bit accum buffer are markes as slow, which means software rendering I suppose. Philipp ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/