Fresco/Fresco-IDL/share/idl/Fresco DrawingKit.idl,1.20,1.21

Nick Lewycky <[email protected]>
Newsgroups gmane.comp.video.fresco.cvs
Message-ID <[email protected]>
Update of /cvs/fresco/Fresco/Fresco-IDL/share/idl/Fresco
In directory purcel:/tmp/cvs-serv32603/Fresco-IDL/share/idl/Fresco

Modified Files:
	DrawingKit.idl 
Log Message:
Fix spelling mistake in documentation.


Index: DrawingKit.idl
===================================================================
RCS file: /cvs/fresco/Fresco/Fresco-IDL/share/idl/Fresco/DrawingKit.idl,v
retrieving revision 1.20
retrieving revision 1.21
diff -u -d -r1.20 -r1.21
--- DrawingKit.idl	29 May 2002 06:57:01 -0000	1.20
+++ DrawingKit.idl	20 Mar 2003 22:16:01 -0000	1.21
@@ -45,23 +45,23 @@
       //. All values are given in 1/64th of a pixel
       struct FontMetrics
       {
-	  long ascender;      //.< Ascender in 26.6 frac. pixels
-	  long descender;     //.< Descender in 26.6 frac. pixels
-	  long height;        //.< Text height in 26.6 frac. pixels
-	  long max_advance;   //.< Max. horizontal advance, in 26.6 pixels
+         long ascender;      //.< Ascender in 26.6 frac. pixels
+         long descender;     //.< Descender in 26.6 frac. pixels
+         long height;        //.< Text height in 26.6 frac. pixels
+         long max_advance;   //.< Max. horizontal advance, in 26.6 pixels
       };
-	
+
       //. All values are given in 1/64th of a pixel
       struct GlyphMetrics
       {
-	  long width;         //.< Glyph width
-	  long height;        //.< Glyph height
-	  long horiBearingX;  //.< Left side bearing in horizontal layouts
-	  long horiBearingY;  //.< Top side bearing in horizontal layouts
-	  long horiAdvance;   //.< Advance width for horizontal layout
-	  long vertBearingX;  //.< Left side bearing in vertical layouts
-	  long vertBearingY;  //.< Top side bearing in vertical layouts
-	  long vertAdvance;   //.< Advance height for vertical layout
+         long width;         //.< Glyph width
+         long height;        //.< Glyph height
+         long horiBearingX;  //.< Left side bearing in horizontal layouts
+         long horiBearingY;  //.< Top side bearing in horizontal layouts
+         long horiAdvance;   //.< Advance width for horizontal layout
+         long vertBearingX;  //.< Left side bearing in vertical layouts
+         long vertBearingY;  //.< Top side bearing in vertical layouts
+         long vertAdvance;   //.< Advance height for vertical layout
       };
       //. Matrix to derive arbitrary quadrics from circle segments
       //. FIXME: What's that?
@@ -129,7 +129,7 @@
       //. Return the resolution for the given Axis.
       Coord resolution(in Axis a);
       //. Draws a given Path.
-      //. FIXME: Which restrictions need to apply for pathes/polygones?
+      //. FIXME: Which restrictions need to apply for paths/polygons?
       //.        Direction? Convex? Simple? 
       void draw_path(in Path p);
       //   void drawPatch(in Patch p);
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