[Fresco-devel] win32 port
| Newsgroups | gmane.comp.video.fresco.devel |
|---|---|
| Message-ID | <Pine.LNX.4.44.0207301210310.9160-100000@lynx> |
Hi All - I was wondering if there was a need/desire/interest for a win32 port. I read that at some point a Fresco TAO port was done (TAO runs on win32). SDL has been ported to win32. If gcc is a requirement, mingwin32 is available. Can anyone think of other components or issues which could be problematic or need to be considered? Also, can anyone comment on the suitability/feasibility of Fresco for interactive 3D games? thanks! --craig