[Fresco-devel] win32 port

"[email protected]" <[email protected]>
Newsgroups gmane.comp.video.fresco.devel
Message-ID <Pine.LNX.4.44.0207301210310.9160-100000@lynx>
Hi All -

I was wondering if there was a need/desire/interest for a win32 port. I
read that at some point a Fresco TAO port was done (TAO runs on win32).
SDL has been ported to win32. If gcc is a requirement, mingwin32 is
available. Can anyone think of other components or issues which could be
problematic or need to be considered?

Also, can anyone comment on the suitability/feasibility of Fresco for
interactive 3D games?

thanks!
--craig
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