Re: [Fresco-devel] Quartz Extreme

Rajit Singh <[email protected]>
Newsgroups gmane.comp.video.fresco.devel
Message-ID <[email protected]>
> I'm wondering the difference. It seems QE uses OpenGL
> for its eye candy, while Fresco uses SDL. What do you
> guys think about QE?

In case any of you _are_ interested in Quartz Extreme, I thought I would
point you to one description of it:

http://www.arstechnica.com/reviews/02q3/macosx-10.2/macosx-10.2-8.html#qe

It's not developer-level info, but it provides a useful quick understanding
of how QE improvements aren't really related to vector-library
optimizations or acceleration, but purely compositing.

I would imagine Fresco would be capable of utilising acceleration in
more than just compositing acceleration (is there even a compositing
stage?)

Rajit
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