Re: [Fresco-devel] Quartz Extreme
Rajit Singh <[email protected]>
| Newsgroups | gmane.comp.video.fresco.devel |
|---|---|
| Message-ID | <[email protected]> |
> I'm wondering the difference. It seems QE uses OpenGL > for its eye candy, while Fresco uses SDL. What do you > guys think about QE? In case any of you _are_ interested in Quartz Extreme, I thought I would point you to one description of it: http://www.arstechnica.com/reviews/02q3/macosx-10.2/macosx-10.2-8.html#qe It's not developer-level info, but it provides a useful quick understanding of how QE improvements aren't really related to vector-library optimizations or acceleration, but purely compositing. I would imagine Fresco would be capable of utilising acceleration in more than just compositing acceleration (is there even a compositing stage?) Rajit