Re: [Fresco-devel] Desktop environment proposal

Stefan Seefeld <[email protected]>
Newsgroups gmane.comp.video.fresco.devel
Message-ID <[email protected]>
Pier Luigi Fiorini wrote:

> The first thing that comes into my head is that all the widgets must
> stay on the server in WidgetKit.

well, that depends on what you mean by 'widget'. Do you mean the scene
graph that represents the widget, or do you mean the 'receipt' that
expresses how to make it ?
The scene graph should indeed (if ever possible) stay in the server,
but you can well construct it from within the client. The hope is that
the low level kits (ToolKit, CommandKit, FigureKit, etc.) will provide
enough building blocks to construct new high level objects such as
widgets. And that may happen whereever you want. Prototyping new objects
from python clients is indeed something some people have been doing quite
successfully.

[...]

> What do you think about this project?

I think it's an excellent idea. It's a very good way for you to get
familiar with fresco paradigms, and it is a huge contribution to the
project itself as it shows what is actually useable and what needs more
work.

And as soon as the first prototypes are done, we can discuss again whether
these things belong into the server or into clients, and whether they fit
into the project, i.e. should become part of it, or whether they are
conceptually independent.

Good luck !

Stefan
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