Re: [Fresco-devel] Desktop environment proposal
Pier Luigi Fiorini <[email protected]>
| Newsgroups | gmane.comp.video.fresco.devel |
|---|---|
| Message-ID | <1040462327.860.3.camel@scorpion> |
Il sab, 2002-12-14 alle 20:20, Stefan Seefeld ha scritto: > Pier Luigi Fiorini wrote: > > > The first thing that comes into my head is that all the widgets must > > stay on the server in WidgetKit. > > well, that depends on what you mean by 'widget'. Do you mean the scene > graph that represents the widget, or do you mean the 'receipt' that > expresses how to make it ? I meant the scene graph. > The scene graph should indeed (if ever possible) stay in the server, > but you can well construct it from within the client. The hope is that > the low level kits (ToolKit, CommandKit, FigureKit, etc.) will provide > enough building blocks to construct new high level objects such as > widgets. And that may happen whereever you want. Prototyping new objects > from python clients is indeed something some people have been doing quite > successfully. Indeed I am writing a set of Python classes that are useful for my purposes. They allows you to build, for example, a button with a label passing only a string to the constructor. I really love GTK stock buttons so Pyro.Button widget will have also this feature. > And as soon as the first prototypes are done, we can discuss again whether > these things belong into the server or into clients, and whether they fit > into the project, i.e. should become part of it, or whether they are > conceptually independent. OK, I am very happy to contribute to the Fresco project. -- Pier Luigi Fiorini Rolling GNU/Linux lead developer http://rolling.berlios.de
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