Re: [Fresco-devel] Some questions

Nicolas Souchu <[email protected]> Wed, 16 Apr 2003 08:13:45 +0000
Newsgroups gmane.comp.video.fresco.devel
Message-ID <[email protected]>
On Tue, Apr 15, 2003 at 11:40:38PM +0200, Tobias Hunger wrote:
> > X11 is one X protocol. XFree is one of X11 implementations
> > and finally, not the least, XFree86 adds to XFree the driver infrastructure
> > for HW control, originaly for i386 machines but now for other I guess.
> 
> It would be great if someone would be able to get the drivers out of
> XFree. Unfortunately those are supposed to rely heavily on XFree
> internals:-(

As far as I could see, the limit between drivers and the protocol server
is not really evident. Things are changing in the XFree world and we may
take benefit of it... Maybe a design point that could be addressed by
the new Xwin! (http://xwin.org)

> > [...]
> > > You mention drop shadows, which are nice eye candy and fit rather nicely 
> > > in Fresco, even though we can't actually draw them yet. A drop shadow is 
> > 
> > But such drawing effects are pixel oriented and not vectors. Isn't that in
> > contradiction with Fresco capacities?
> 
> How so? A gradient is more vectorbased then pixelbased in my
> understanding.

Your understanding... which is far better than mine anyway :)

> [...]
> > If I understand correctly, Fresco can take advantage of 2D acceleration a
> > lot more than XFree and even in network remote environments?
> 
> 2D and even 3D acceleration. Yes, this works fine over the network too.
> The bandwidth usage is minimal. The demo's we have take about 1.9kbit/s
> (after the initial setup phase), independent of wether someone interacts
> with the windows or not. Exporting the same demo via VNC takes up about
> 800kbit/s when interacting with the windows.

Very interesting! I just have to get it working to observe it then :)

-- 
Nicholas Souchu - [email protected] - [email protected]