Re: opengl and gephex

"Philipp Promesberger [c]" <[email protected]> Thu, 23 Jun 2005 21:43:44 +0200
Newsgroups gmane.comp.video.gephex.devel
Message-ID <[email protected]>
Georg Seidel wrote:

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>
>> (d) this one sticks out...but I've been thinking a lot about this 
>> lately. The gui is ugly, and i don't really like qt. What about a 
>> really nice os-independent gl-gui-toolkit? It doesn't need to be too 
>> powerful (like qt) but most of the stuff one is using is a very small 
>> subset of the functionality qt provides. This could even be done as a 
>> seperate project since many people could be interested in something 
>> like this. It's fairly big though. I'd be in. RFC.
>
>
> Now you get carried away :)

Indeed :)
Reconsidering this, it's probably madness.

> If I may post this again: http://www.fltk.org/
>
> "
> FLTK (pronounced "fulltick") is a cross-platform C++ GUI toolkit for 
> UNIX®/Linux® (X11), Microsoft® Windows®, and MacOS® X. FLTK provides 
> modern GUI functionality without the bloat and supports 3D graphics 
> via OpenGL® and its built-in GLUT emulation.
> "

Have you had a look at it? If it's easier I'd perhaps prefer this over 
QT (since it's a lot smaller). I don't really have an opinion on this 
now though (QT has gl support too...we don't actually need that...it 
would only make sense to use it for GUI purposes if the gui is fully gl 
(imo))

-philipp


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