Re: [Gimp-developer] gimp.org tutorials

Elle Stone <[email protected]> Sat, 26 Sep 2015 06:42:55 -0400
Newsgroups gmane.comp.video.gimp.devel,gmane.comp.video.gimp.web
Message-ID <[email protected]>
On 09/25/2015 11:26 AM, Pat David wrote:
>
>
> On Fri, Sep 25, 2015 at 8:47 AM Elle Stone
> <[email protected] <mailto:[email protected]>>
> wrote:

>     It would be nice if officially hosted GIMP tutorials could be modified
>     to include notes about "technically correct" vs "what can actually be
>     done using GIMP 2.8".
>
>
> There's a balance that should be struck, in my opinion, where we want to
> put forth technically correct information while still maintaining
> accessibility and readability for a possibly non-technical audience.
> Striking that balance is one of the reasons I am trying to update
> tutorials and present information in a hopefully approachable manner
> while not being too overwhelming.
>
> As such, I'd happily accept patches to any material :).

Is there a explanation of how to make patches to existing tutorials 
posted somewhere?

>
> Also, I don't mind adding the "technically correct" disclaimer to the
> tutorials mentioned.  Rather than linking offsite to your reference
> article, perhaps you could consider licensing it and the images
> liberally for us to include it on the site?

Let's discuss that off list - I suspect the balance you mention between 
accessbile/readable and technically correct might require some rewriting 
to make the article suitable for use as an officially-hosted GIMP tutorial.

The "decompose, drag, and drop" method *almost* works in GIMP 2.9.

It would be possible (if the devs are willing) to make a small change in 
how GIMP handles the decomposed LAB layer stack, that would make the LAB 
layer stack display accurately, and would also make "decompose, drag, 
and drop" work perfectly. And then the GIMP 2.8 tutorials would work 
perfectly for GIMP 2.9. In which case one way to comment on the "LAB 
Lightness" portion of the tutorials for 2.8 would be to say "Given 
limitations of 8-bit editing blah blah blah. Here's what you *do* get 
with 2.8, and here's what you *should* get. Use 2.9/2.10 for accurate 
results."

> I will file a bug against the new site for this exact purpose and
> reference this thread so I remember to add it (I've already moved quite
> past the referenced articles, so will need a reminder to come revisit this).
>
> I'll gladly help set up the build environment if you wanted to help
> transfer articles! :)

Hmm, tempting, but I'd just end up not having the time to really do 
much. However, if you like, given that nice list of hosted tutorial 
links you've put together, I'll be happy to read through all of them to 
see whether there are other "color management/technical accuracy" 
issues, and I can work on contributing patches for those specific issues.

Best,
Elle

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