InitializeMagick() requirement
Bob Friesenhahn <[email protected]> Tue, 26 Jan 2010 18:32:19 -0600 (CST)
| Newsgroups | gmane.comp.video.graphicsmagick.announce |
|---|---|
| Message-ID | <[email protected]> |
This email only applies to those using the GraphicsMagick C or C++ APIs. Command line utility, PerlMagick, and TclMagick users should feel free to ignore this. As of the GraphicsMagick 1.3.8 release, it is absolutely required to invoke the InitializeMagick() function before using the C or C++ APIs. This function has always been part of GraphicsMagick (and recommended to be used) but it was often believed to not be necessary since the library usually worked without invoking it. This absolute requirement is now imposed in order to improve thread safety and efficiency. Failure to invoke InitializeMagick() will surely lead to either a thrown assertion (if assertions are enabled) or an immediate crash. InitializeMagick() may be invoked any number of times so if you are not sure if the library is initialized, then simply invoke it again. If you are responsible for updating GraphicsMagick, please make sure that any programs or libraries using the GraphicsMagick APIs are invoking InitializeMagick(). Thanks, Bob -- Bob Friesenhahn [email protected], http://www.simplesystems.org/users/bfriesen/ GraphicsMagick Maintainer, http://www.GraphicsMagick.org/ ------------------------------------------------------------------------------ The Planet: dedicated and managed hosting, cloud storage, colocation Stay online with enterprise data centers and the best network in the business Choose flexible plans and management services without long-term contracts Personal 24x7 support from experience hosting pros just a phone call away. http://p.sf.net/sfu/theplanet-com