memory.h header

10bxjfhf <[email protected]> Thu, 27 Feb 2020 10:09:59 -0800
Newsgroups gmane.comp.video.graphicsmagick.apis
Message-ID <[email protected]>
In working to get my app to compile and run, I have run into an issue at 
some point along the way which I eventually traced to the naming of a 
header in the magick sub-directory.

The file 'memory.h' caused conflicts with the another header of the same 
name, possibly with that from the standard C library. The problem showed 
while I was experimenting with the Magick API and went away if I 
switched to use the Magick++ API.

Because of this, this file is not an issue for me at this time, but I 
was just wondering if it might not be better to rename this file to make 
it less generic and more GM related?

For files with same name I can adjust the paths in the MSVC IDE once I 
recognize the cause, but it would be much simpler, safer and quicker to 
aviod the issue altogether.

Arnold