Re: Fwd: [GM-announce] GraphicsMagick 1.3.5 Released

Bob Friesenhahn <[email protected]> Mon, 26 Jan 2009 21:19:37 -0600 (CST)
Newsgroups gmane.comp.video.graphicsmagick.core
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On Tue, 27 Jan 2009, Nguyen Vu Hung wrote:

> Is it a good idea to add
> libGraphicsMagick.a     to GraphicsMagick-devellibGraphicsMagick++.a to G=
raphicsMagick-c++-devel
> and let user choose from dynamic linking and static linking?

That sounds reasonable.  I assume that this is not what is being done?

> Btw, GraphicsMagick RPM contains all the Magick++ documentaton,we=20
> can separate Magick doc and Magick++ but this is minor.

That sounds like a small bug too.

Please test the new SRPM and see if it does actually work without=20
'-devel'.  Make sure to uninstall the previous -devel version for a=20
proper test.

Thanks,

Bob

> ---------- Forwarded message ----------From: Bob Friesenhahn <bfriesen@si=
mple.dallas.tx.us>Date: Tue, Jan 27, 2009 at 11:42 AMSubject: [GM-announce]=
 GraphicsMagick 1.3.5 ReleasedTo: GraphicsMagick Announcements <graphicsmag=
[email protected]>
>
> GraphicsMagick 1.3.5 is now available.  This is a bug-fix release tofix a=
 minor security issue, problems noticed in the Linux RPM SPECfile, and wron=
g run-time DLLs being included in the Windows installpackages.
> Download the new version fromhttp://sourceforge.net/project/showfiles.php=
?group_id=3D73485 or visithttp://www.graphicsmagick.org/.
> The following are the changes since the 1.3.4 release:
> Security Fixes:
>  * BMP and DIB formats were throwing an assertion for negative height    =
values.  This caused the process to crash.
> Bug fixes:
>  * Don't install Magick++ headers if C++ is disabled.
>  * Linux RPM SPEC file needs to always install the loadable module    .la=
 files or else the modules won't load.
>  * Windows runtime DLLs were for the wrong compiler version,    resulting=
 in failure to execute if the correct runtime DLLs are    not available.
> New Features:
>  * None
> Feature improvements:
>  * FITS: Parsing is more robust.
> Performance Improvements:
>  * None
> Thanks,
> Bob=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3DBob Friesenhahnbfriesen@simple=
=2Edallas.tx.us, http://www.simplesystems.org/users/bfriesen/GraphicsMagick=
 Maintainer,    http://www.GraphicsMagick.org/
>
> -------------------------------------------------------------------------=
-----This SF.net email is sponsored by:SourcForge CommunitySourceForge want=
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_____________________________Graphicsmagick-announce mailing listGraphicsma=
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>
>
> -- Best Regards,Nguyen Hung Vu [aka: NVH] ( in Vietnamese: Nguy=FF=FFn V=
=FF=FF H=FF=FFng )vuhung16plus{remove}@gmail.dot.com , YIM: vuhung16 , Skyp=
e: vuhung16dgA brief profile: http://www.hn.is.uec.ac.jp/~vuhung/Nguyen.Vu.=
Hung.html
> -------------------------------------------------------------------------=
-----This SF.net email is sponsored by:SourcForge CommunitySourceForge want=
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_____________________________Graphicsmagick-core mailing listGraphicsmagick=
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phicsmagick-core
>

=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
Bob Friesenhahn
[email protected], http://www.simplesystems.org/users/bfriesen/
GraphicsMagick Maintainer,    http://www.GraphicsMagick.org/

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