Building DLLs

Phillip Carroll <[email protected]>
Newsgroups gmane.comp.video.graphicsmagick.core
Message-ID <[email protected]>
I have a Windows application written in Clarion that is successfully using a subset of the ImageMagick C API 
with the version 5.5.5 standard binaries. 

I want to switch to GraphicsMagick 1.0.3. At the same time, I want to create a minimum-dependency set of 
DLLs that I can supply with the application, so that end users are not required to make a full GM install. IOW, I 
want to build a DLL or set of DLLs that contain only the GraphicsMagick C API and delegates (no C++, no 
X-Windows, no Java, no Perl etc.). 

I am a total newbie to GNU. (I can comprehend C at some primitive level, but have never used it)  I have 
installed GraphicsMagick-1.0.3.zip (which purports to be just the core sources), and MinGW and MSYS. I have 
skimmed the MSYS and MinGW docs, and think everything is installed ok. I have added a mount statement to 
fstab to locate the GM folder.

The MSYS console launches OK, but I am pretty unsure what to do next. I don't even know what the console 
command is to build GM as distributed. I'd like to start with that, just as a sanity check.

I have sort of pieced out that the files of interest for selective builds are likely to be:
Makefile.am
Configure

Can somebody give me a shove in the right direction?

Phil Carroll





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