GraphicsMagick: Make sure to use 'offset' for something useful s...
GraphicsMagick Commits <[email protected]>
| Newsgroups | gmane.comp.video.graphicsmagick.cvs |
|---|---|
| Message-ID | <mailman.264.1641744486.1738.graphicsmagick-commit@lists.sourceforge.net> |
changeset 881791124e2b in /hg/GraphicsMagick
details: http://hg.GraphicsMagick.org/hg/GraphicsMagick?cmd=changeset;node=881791124e2b
summary: Make sure to use 'offset' for something useful so compiler does not complain.
diffstat:
coders/cineon.c | 6 ++++++
1 files changed, 6 insertions(+), 0 deletions(-)
diffs (16 lines):
diff -r 58b78e09b702 -r 881791124e2b coders/cineon.c
--- a/coders/cineon.c Sun Jan 09 09:48:15 2022 -0600
+++ b/coders/cineon.c Sun Jan 09 10:02:51 2022 -0600
@@ -1533,6 +1533,12 @@
cin_file_info.file_size,
(unsigned int) TellBlob(image));
}
+ if ((magick_off_t) offset != TellBlob(image))
+ {
+ (void) printf("### Offset %lu, TellBlob says %u\n",
+ (unsigned long) offset,
+ (unsigned int) TellBlob(image));
+ }
CloseBlob(image);
return(status);