GraphicsMagick: Make sure that 'update' is initialized
GraphicsMagick Commits <[email protected]> Sat, 21 Oct 2023 18:17:50 -0500
| Newsgroups | gmane.comp.video.graphicsmagick.cvs |
|---|---|
| Message-ID | <mailman.10862.1697930281.7975.graphicsmagick-commit@lists.sourceforge.net> |
changeset a5a8351a112f in /hg/GraphicsMagick
details: http://hg.GraphicsMagick.org/hg/GraphicsMagick?cmd=changeset;node=a5a8351a112f
summary: Make sure that 'update' is initialized
diffstat:
magick/effect.c | 1 +
1 files changed, 1 insertions(+), 0 deletions(-)
diffs (11 lines):
diff -r 8e342d89838c -r a5a8351a112f magick/effect.c
--- a/magick/effect.c Sat Oct 21 17:52:35 2023 -0500
+++ b/magick/effect.c Sat Oct 21 18:17:42 2023 -0500
@@ -2489,6 +2489,7 @@
This loop consumes most of the time.
*/
search=65536UL;
+ (void) memset(update, 0, sizeof(update));
for (level=list->level; level >= 0; level--)
{
while (list->nodes[search].next[level] < color)