Re: Using GM with Qt
DJ <[email protected]>
| Newsgroups | gmane.comp.video.graphicsmagick.help |
|---|---|
| Message-ID | <[email protected]> |
On 15-12-24 06:33 PM, Rick Leir wrote: > PerlQt and QtPy are worth a look too. If you want to do the GUI in C++ > then you are a very special type of person. I have not used PerlQt, > but now that this thread has occurred, I may do so. I resisted developing in C++ for a long time because I don't really like the language (for purely personal reasons - don't want to start a dispute over this). However, a large amount of software that deals with my interests is available in C++ and C. Performance is important in my use cases. I am doing quite a lot of OpenCL and OpenGL work. After much investigation I discovered that Qt takes some of the unpleasant edge off of C++ development for me. I am used to XCode on OS X, and under linux have generally used emacs+language-of-choice. However, I have been pleasantly suprised by Qt Creator and Qt Designer as IDEs on linux, so I am ok with C++ at that level. I also work a lot in Common Lisp and Haskell. I have developed a certain amount of mental resistance to using other language bindings and FFI to C and C++ libraries, even though it means I therefore can't use my preferred languages. Don't know why I have come to feel that way. That said, I am far from expert in C++. My original post was to explore whether I could easily combine Qt development with graphicsmagick, so I'll look into it some more. Best, - Jake - ------------------------------------------------------------------------------