Re: Using GM with Qt

DJ <[email protected]>
Newsgroups gmane.comp.video.graphicsmagick.help
Message-ID <[email protected]>

On 15-12-24 06:33 PM, Rick Leir wrote:
> PerlQt and QtPy are worth a look too. If you want to do the GUI in C++ 
> then you are a very special type of person. I have not used PerlQt, 
> but now that this thread has occurred, I may do so.
I resisted developing in C++ for a long time because I don't really like 
the language (for purely personal reasons - don't want to start a 
dispute over this). However, a large amount of software that deals with 
my interests is available in C++ and C. Performance is important in my 
use cases. I am doing quite a lot of OpenCL and OpenGL work.

After much investigation I discovered that Qt takes some of the 
unpleasant edge off of C++ development for me. I am used to XCode on OS 
X, and under linux have generally used emacs+language-of-choice. 
However, I have been pleasantly suprised by Qt Creator and Qt Designer 
as IDEs on linux, so I am ok with C++ at that level.

I also work a lot in Common Lisp and Haskell. I have developed a certain 
amount of mental resistance to using other language bindings and FFI to 
C and C++ libraries, even though it means I therefore can't use my 
preferred languages. Don't know why I have come to feel that way.

That said, I am far from expert in C++. My original post was to explore 
whether I could easily combine Qt development with graphicsmagick, so 
I'll look into it some more.

Best,

- Jake -

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