Re: Bug in MagickAnnoteImage() if locale is set to de_DE.UTF-8

Marvin Gülker <[email protected]>
Newsgroups gmane.comp.video.graphicsmagick.help
Message-ID <[email protected]>
On Mon, Jun 12, 2017 at 08:36:00AM -0500, Bob Friesenhahn wrote:
> Unfortunately, changing the locale is not thread safe.  Additional problems
> would result.  It would be possible to test if the locale is set correctly
> and only switch it if it is not.
> 
> The proper solution is to implement built-in floating point
> parsing/formatting support which is not dependent on the locale.
> 
> There was originally an objective to re-implement the renderer to use a
> binary-object format rather than text so that C/C++ code could use the
> renderer without parsing at all.

Well okay; then its not going to change soon. Thank you anyway, since
for me the problem is resolved now.

Greetings
Marvin

-- 
Blog: https://www.guelkerdev.de
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