Re: Bug in MagickAnnoteImage() if locale is set to de_DE.UTF-8
Marvin Gülker <[email protected]>
| Newsgroups | gmane.comp.video.graphicsmagick.help |
|---|---|
| Message-ID | <[email protected]> |
On Mon, Jun 12, 2017 at 08:36:00AM -0500, Bob Friesenhahn wrote: > Unfortunately, changing the locale is not thread safe. Additional problems > would result. It would be possible to test if the locale is set correctly > and only switch it if it is not. > > The proper solution is to implement built-in floating point > parsing/formatting support which is not dependent on the locale. > > There was originally an objective to re-implement the renderer to use a > binary-object format rather than text so that C/C++ code could use the > renderer without parsing at all. Well okay; then its not going to change soon. Thank you anyway, since for me the problem is resolved now. Greetings Marvin -- Blog: https://www.guelkerdev.de PGP/GPG ID: F1D8799FBCC8BC4F ------------------------------------------------------------------------------ Check out the vibrant tech community on one of the world's most engaging tech sites, Slashdot.org! http://sdm.link/slashdot