Re: Help using GM with CMake
Scott Harvey <[email protected]>
| Newsgroups | gmane.comp.video.graphicsmagick.help |
|---|---|
| Message-ID | <CAELBthcZvqCN8oZukftNtZFY73c-uv4_x2kBW8RKbD8qiGEW8A@mail.gmail.com> |
On Sun, Jul 22, 2018 at 4:09 PM Bob Friesenhahn < [email protected]> wrote: > > GraphicsMagick is not built using CMake, so perhaps that makes a > difference for finding a package. Well, that’s settled once and for all. If you dare to search, there are quite a few bizarre and Byzantine attempts to make it work. From experience: they don’t. > > Dependending on how Suse packages work, you may or may not need to > install development versions of the packages in order to do software > development with them. openSUSE does have a -devel package, which I’ve installed. > > Hopefully your almost 24 hours has included reading the Magick++ > documentation at "http://www.graphicsmagick.org/Magick++/index.html". > I’ve read it, albeit briefly. I will get some fresh caffeine and study it some more. > > You are at the cusp of success. Get your example building manually > before worrying about CMake and your larger project. Thanks for the moral support. I will follow any advice that comes straight from the project maintainer. It’s one of the genuine pleasures of being in the open source community. -Scott > ------------------------------------------------------------------------------ Check out the vibrant tech community on one of the world's most engaging tech sites, Slashdot.org! http://sdm.link/slashdot _______________________________________________ Graphicsmagick-help mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/graphicsmagick-help