Re: ReadImage TGA very slow
Bob Friesenhahn <[email protected]> Mon, 1 Oct 2018 15:28:50 -0500 (CDT)
| Newsgroups | gmane.comp.video.graphicsmagick.help |
|---|---|
| Message-ID | <[email protected]> |
On Mon, 1 Oct 2018, [email protected] wrote: > > I'll look into it, shouldn't be too hard. Another question (a bit unrelated): > the code I attached doesn't seem to like pipes, do you know why? Strace show > some lseek failing at some point, but that's all I got. > >> ~/gmdecode - <wallpaper.png > 0.0399 >> cat wallpaper.png | ~/gmdecode - > 0.0006 > Magick: Improper image header (). I am not entirely sure but I suspect that it may help to put something in the "filename" field (maybe "-") even though there is no filename. The built-in debug tracing is your friend. Even if you don't explicitly support debug tracing in your program, you can enable it by setting the MAGICK_DEBUG environment variable before you run your program. For example: export MAGICK_DEBUG=blob,coder,delegate,exception Bob -- Bob Friesenhahn [email protected], http://www.simplesystems.org/users/bfriesen/ GraphicsMagick Maintainer, http://www.GraphicsMagick.org/