Re: SVG to PNG

Pro Turm <[email protected]> Wed, 18 Nov 2020 17:19:39 +0100
Newsgroups gmane.comp.video.graphicsmagick.help
Message-ID <CADC9rU9r7-v0YsLKXCj0iz93aQ=p4g1+wG0ckjrx09WRVYzkyw@mail.gmail.com>
PS I'm trying to find out where does GM (not the binary but the integrated
GM sources!) retrieve the path from, in which the type.mgk is supposed to
be located? In other words if there is no gm installed (on Linux) I would
have expected that the integrated sources retrieve the type.mgk from the
top folder config in the source tree ?

Am Mi., 18. Nov. 2020 um 15:55 Uhr schrieb Pro Turm <[email protected]>:

> What kind of logic does the type.mgk follow? How do I make sure, that when
> <include file="type-solaris.mgk" />
> is placed into type.mgk is evaluated?
> I observed no effect by doing the above.
>
> Am Mi., 18. Nov. 2020 um 15:12 Uhr schrieb Bob Friesenhahn <
> [email protected]>:
>
>> On Wed, 18 Nov 2020, Pro Turm wrote:
>>
>> > To mention the problem with Calibri appears for me on Linux (and would
>> > probably appear on Windows, where MS Office is not installed).
>> >
>> >> it is possible to add your own type configuration file (prepared by
>> hand)
>> > and add an inclusion for it to type.mgk.
>> > Here my problem with this: How could I map a font to another, using
>> > type.mgk ? I would like to map Calibri to e.g. Carliot font ?
>>
>> Well, that seems pretty easy.  Obviously you need to have the font
>> files which are similar to the font you want to emulate.  With the
>> type mgk format, you can easily lie and assign 'name', 'fullname',
>> 'family', 'style', and 'stretch' to any values you like.  The 'glyphs'
>> definition needs to refer to the font file you want to use.
>>
>> Bob
>> --
>> Bob Friesenhahn
>> [email protected],
>> http://www.simplesystems.org/users/bfriesen/
>> GraphicsMagick Maintainer,    http://www.GraphicsMagick.org/
>> Public Key,
>> http://www.simplesystems.org/users/bfriesen/public-key.txt
>>
>>
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>

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